Acousmodules |
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Windows 32 bits |
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Il est très regrettable
que la grande majorité des instruments et des plugins
soient toujours limités à générer leurs
sons en stéréophonie. Et encore, il ne s'agit le plus
souvent que de placer des effets stéréo en fin
de chaîne du processus... Les plugins de cette page n'ont pas vocation à rivaliser avec les grands synthétiseurs et échantillonneurs du marché, mais ils permettent de générer des sons qui disposent d'un espace interne original, et finalement de possibilités de création de sons autrement inouïs ;-) |
It is very regrettable that the vast majority
of instruments and plugins are always limited to generating
their sounds in stereo. And again, it's usually only about placing
stereo effects at the end of the process chain... The plugins of this page are not intended to compete with the big ones synthesizers and samplers on the market, but they allow to generate sounds that have an original internal space, and finally from possibilities for creating sounds that are otherwise unheard of ;-) |
Certaines versions sont également disponibles sous forme d’applications autonomes pour Windows grâce à Herman Seib's SAVIHost. Cela signifie que vous pouvez les exécuter directement avec votre multicanal carte son et contrôleurs MIDI. Il peut être plus rapide pour les essayer au lieu d’avoir à traiter les paramètres parfois compliqués de certains hôtes, et vous pouvez même enregistrer leurs sorties sous la forme de fichiers wave jusqu'à 32 canaux ;-) |
Some versions are also available as standalone applications for Windows, thanks to Herman Seib's SAVIHost. This means that you can run them directly with your multichannel soundcard and MIDI controllers. It can be faster to test them instead of having to deal with the sometimes convoluted settings of some hosts, and you can even record their outputs up to 32 channels wave files ;-). |
Windows Instruments Bundle - 2020 May
(AggregaSynth,
AnimaPlayer, AnimaSynth, BlenderSynth, FocusPlayer, FocusSynth, KaleidoSynth,
MassSynth, MultiSynth, ScatterSynth, SpatSynth3D, SpatStrument, SynthXplorer,
Texturizer, UniSynth)
MacOS
Instruments Bundle - 2020 May
(AggregaSynth, AnimaPlayer,
AnimaSynth, BlenderSynth, FocusSynth, KaleidoSynth, MassSynth, MultiSynth, ScatterSynth,
SpatStrument, SpatSynth3D, SynthXplorer, Texturizer, UniSynth)
(note about the bundles : they are made to avoid to spend too much time by downloading every plugin, but they may not contain the most recent versions, look at the Current build dates)
Sample Based - Synth Based - Others
Sample based
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Note about the following sample based instruments : due to missing 64 bits extensions and the lack of MacOS versions, the recreation (and impovements) of the 32 bits plugins is not yet finished. The available ones must be considered as "work in progress" in alpha/beta stage. |
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Most of the Samplers plugins (the ones that can be plyed
with a MIDI keyboard) share the same basic features: |
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B r u s h S a m p l e r 1 8 / 6 4 / 4 8 L |
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It
is a crossing between the original 32 bits SpatSamplers
and a "3D" version of the PenSampler. |
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Known issues: the automatic trigger can stop
functionning ; the sample position can be not responding ; recording
or loading a more than 23"
sample may result in very unpleasant consequences. |
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1 > 18 / 48 / 64 |
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At
the opposite of the free gestures of the BrushSampler, both
for the spatial position as the sampling parameters, this one is
based on several paths that you can then deform and explore dynamically. |
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Known issues: recording or loading a more than 23"
sample may result in very unpleasant consequences. |
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1 > 64 |
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It
has the same sampling characteristics that the other ones but
it is not linked to any spatial arrangement. Thus it can be followed
by a SpatMass, a ScaleLine or any other multiple inputs
spatial mass or effect plugin. |
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Known issues: recording or loading a more than 23"
sample may result in very unpleasant consequences. |
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1 > 64 |
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K a l e i d o S a m p l e r 6 4 |
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Here is a 64 bits version of one of my prefered
32 bits Acousmodules. |
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Known issues: the waveform can show only the
first 5 seconds ; loading wave files is limited to 25" ; modulations must be active on
triggers only like in the 32 bits KaleidoPlayer. |
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1 > 64 |
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P o l y S p a t S a m p l e r 6 4 |
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Polyphonic
sample player with MPE support, for both sample and spatial modulations
at the tips of the fingers: |
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Current build date: work in progress... |
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1 (5) > 64 |
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Current build date: work in progress... |
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1 (8) > 64 |
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It
combines the sampling section with a polyphonic trigger and the spatial shapes of the SpatMass. |
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Known issues: crackles may happen during spatial
movement in some hosts ; some values are reinitialized
when connecting / deconnecting a patch wire ; recording or loading a more than 23"
sample may result in very unpleasant consequences. |
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1 (8/16) > 64 |
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Like
the FocusPlayer this plugin is based on the multiplication
of a single wave file input to compose very dense textures,
from chorus-like or freezer effects to dramatic chaotic agitations. |
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Known issues: 16 bits files ; the wave files must
have the corresponding meta-data to be looped ; the plugin or the host can freeze
some time when loading a file and connecting the patch cables. |
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1 (64) > 64 |
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Same
principle as the Texturizer, but with short files or
recordings whose sample start and loop end can be controled
and modulated within the 64 channels matrix: |
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Known issues: 23" sample duration limit; the playing
must be restarted when connecting or removing a patch cable. |
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1 (64) > 64 |
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Like
the FocusSynth on this page, this member of the "Focus" series
generates sounds instead of processing an audio input. It plays
simultaneously up to 36 or 64 occurrencies of the same wave file, while
their
pitch is controlled accordingly to the focus position, size and shape. |
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Known issues: 16 bits files ; the wave files must
have the corresponding meta-data to be looped. |
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1 (36/64) > 36 / 64 |
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S c a l e S a m p l e r 8 6 4 |
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Eight
channels sampler. |
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Known issues: the waveform view shows only
the first seconds of the 8 channels mix; drop outs can happen during
GUI changes. |
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8 > 64 |
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Octophonic wave player with the spatial animations of the AnimaSpat... |
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Known issues: 16 bits files ; the wave files must
have the corresponding meta-data to be looped ; copy/paste the
files path doesn't work on MacOS ; some values are reinitialized
when connecting / deconnecting a patch wire. |
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8 > 36 / 48 / 64 |
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T o u c h S a m p l e r 4 8 |
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48
independant sample players which are made to respond to a multitouch
control surface like the Sensel Morph, the Roli Lightpad Block or
the next to come Erae Touch. |
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Known issues: recording or loading a more than 23"
sample may result in very unpleasant consequences. |
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48 > 48 |
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M u l t i S a m p l e r 1 6 / 3 2 / 6 4 |
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They cannot load multichannel files but they can record up to 64 channels inputs and
then play them with the usual pitch, filter, sample position and loop points modulations. |
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Known issues: drop outs or short freezes can
happen when moving the GUI parameters. |
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16>16 / 32>32 / 64>64 |
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Synth based
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Monophonic
synthesizer with spatial modulations : |
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Known issues: not buffer optimized ; stange
things may happend. |
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32 / 48 / 64 |
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F o c u s S y n t h 3 6 X / 6 4 X |
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The "synthesis" parameters are very basic, having
not even a filter
but it can make interesting "additive" spatial textures,
like with 36 or 64 Theremins playing together ;-) |
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Known issues: some values are reinitialized
when connecting / deconnecting a patch wire ; the 64 channels version may need some power. |
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36 / 64 |
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Application of the "Kaleido principle" to synthesis
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Current build date: 11/03/2020 |
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64 |
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Same spatialization engine than the AnimaSpat, here with : |
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Known issues: the 64 channels version may need some power
and an efficient buffer... |
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36 / 64 |
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Important note about the following plugins : the Presets saving by the host or by the plugin stores only the actual parameters values as they are shown on the GUI, but those which are linked to the random generators will be always different. This means that unless the randomize values are set "0%" you will never find the same sound again... |
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Just a few buttons to trig each time one unexpected sound (or
even nothing...) ! |
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Known issues: some values are reinitialized
when connecting / deconnecting a patch wire; MacOS some UI elements
may not be visible until you click on a patch jack. |
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64 |
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It
replaces the unique synth module of the UniSynth by up to
32 ones, each of them having two multishape FM oscillators
and a multimode resonant filter. |
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Known issues: some values are reinitialized
when connecting / deconnecting a patch wire; MacOS some UI elements
may not be visible until you click on a patch jack.. |
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64 |
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Not quite yet another synthesizer with a modulation "matrix"... |
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Known issues: some values are reinitialized
when connecting / deconnecting a patch wire ; possible switching noises when
modulating the outputs positions. |
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64 |
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M a s s S y n t h 1 6 3 6 X / 1 6 6 4 X |
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It
is a kind of hybrid between the MultiSynth and the AnimaSynth
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Current build date: 28/04/2020 |
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36 / 64 |
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A g g r e g a S y n t h 2 4 - 3 6 X |
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It
adds to the MultiSynth a ScaleMass processing
section that allows to gather all the 24 synth modules into a single
point or to spread them allover the space, according to the place
you have first defined for each of them. |
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To
do: improve the synthesis. |
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36 |
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B l e n d e r S y n t h 6 4 X |
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3D
distance based mixing and modulation of 24 independant synthesizers
whose output can be sent to up to 4 among 64. To make the control
easier they are grouped by two to share the same Level balance and
control Area. |
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Known issues: some values are reinitialized
when connecting / deconnecting a patch wire. |
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64 |
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S y n t h X p l o r e r 3 2 8 X |
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Explore a space made with up 32 independant synthesizer modules by the mean of a group of 8 virtual microphones
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To do: improve the synthesis. |
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8 |
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o t h e r s
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Note : this last "instruments" don't generate any sound but is intended to be used together with a mono/stereo hardware or plugin to combine them as a unique instrument with spatialization capabilities. |
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S p a t S t r u m e n t 2 1 8 X / 2 6 4 X / 2 4 8 L |
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Synths, hardware and software, are wonderful, marvelous,
astonishing... BUT they are nearly always stereophonic (with the
notable exception of Cosmosf
Saturn) ! What a
pity :-( |
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To do: add Area Shapes. |
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2 x 18 / 48 / 64 |
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Current build date: work in progress... |
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8 x 64 |
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